we were here together soluzione

It goes along the roof of the elevator with pickaxeto the next elevator with the dinosaur skull. Go to the kegs (barrels) and take 3 yellow cups of liquid. Embark on a puzzle solving adventure in which you and a partner must prove you can communicate and work together to escape the haunted Castle Rock. DO NOT TURN THE VALVE JUST YET AS THIS STARTS THE PUZZLE. Now its time for the final decision! We Were Here Together Total Mayhem Games Action & adventure Other Puzzle & trivia PEGI 12 Moderate Violence Users Interact Online multiplayer on console requires Xbox Game Pass Ultimate or Xbox Live Gold (subscription sold separately). Player 2 can stop it rotating by using a red cog or taking away one of the moving cogs. Relay what color you see to the Librarian, note that the answer is the color that is SPELLED OUT, not the color of the letters. Head over to the table and pick up the sprayer, place the sprayer in the cart and pull the lever to send it to player 1. In "1 floor" above elevator is lever. Even if they are idle, they will get the achievements for assisting in the puzzles. E1 already has a grass pin and we know that Fire beats grass so Player must place a fire pin into B3 and player 2 must connect the two pins and blue line will appear if done correctly. These elevators are needed to introduce players to the rule of the puzzle. VAT included in all prices where applicable. After that, both players go to the room with the great map on the wall. Both players now need to head to the room with the map in it which is the room opposite the radio room. Player 1 Continue along and go down some steps on the right immediately on the floor on the left is a pipe. So lets go! If you activate the wrong crystal, then all others will be canceled. There will be the white gate in front of you with a white lever on the right wall. Move off the bridge up the stairs and spin the wheel at the top to secure the bridge. These are necessary to the installation because it will be necessary to transmit flames of a certain color. Both players together must create a third stone. Below is the key for this puzzle. Move the Black Knight (back row of pieces, 2nd from the left) to the right of the black pawn in front of it (down two spaces, right one space). Pull the blue lever again. We Were Here is the pilot episode in a series of cooperative standalone puzzle adventures. If no mistakes were made (should be the second playthrough), you will both earn: This next puzzle is a chess puzzle, which is pretty simple when you can see the pieces that need to move (granted you don't see them in normal circumstances). The symbols below indicate the types of pipes and their location in the slots. Player 1 still in the dynamite lift press go up one level. . Player 2 head through the now open blue gate and wait on the turnstile. Player 2 pick up all the plants and pull the lever. They are needed to transfer resources for potions to each other. There will be chalk drawings of symbols between these pillars. The new puzzle adventure We Were Here Too is now available on Steam. 1 is NW Saturn (Player 2 do this before Player 1 turns the valve). However if you play as the librarian and you pull the lever on the second floor it brings the chandelier which you can then jump onto and it will slowly . After that, we change the pipes in the slots. Head back into the building through the garage and use valve 4 (rectangle) on the door in the living room. Player 2 in the dinosaur skull lift, press go up four times. The player starts from the Universe to go to the Stars and turns to the part of the bridge with the Comet. You must set in your book now in the correct order. Which will create a red stone and trigger a cut scene. It's pretty simple. Be care, this riddle is limited in time. Move the Black Pawn (front row of pieces) that is 2nd from the left one space forward. Now player two must decide whether to sacrifice themselves or player 1. Contact Us | Privacy Policy 2016 - 2023 | Gameplay.tips - Game Guides, Walkthroughs, Tips & Tricks, Cheat Codes and Easter Eggs. Both players unlock for completing chapter 2. Whilst the solutions are fresh in your memory replay the final chapter this time Player 2 sacrifices themselves. AM = aliomigna (unhappy radish) Player 1 with the bridge complete move go back up the right stairs one tile at a time and wait for the clamps to lock in. Just to the left is another pipe you need to pick up. In the second space place the curved pipe connecting left and down. As the Explorer, you will need to follow the path to the right and interact with a generator in the corner of this area. Player 1 send the additional plants and orange bucket. These plates are on each side. The player in the corridors must turn the knights lever with the yellow curtain. Now walk to the chessboard in the middle of the courtyard. Once there the players must use the two levers to input the coordinates onto the map. Now pick up the amber and nothing fuse and place it on the coil two to the right of the fuses. Before standing on the centerpiece though, cross the room and ascend the stairs. After completing the third painting it will raise and reveal another book. We Were Here Together. Player 1 should also climb up the ladder so as not to drown. To view reviews within a date range, please click and drag a selection on a graph above or click on a specific bar. First space t-junction rotate left connecting left, right and up. Player 1 now needs to press the button in the center of the room once. They must be simultaneously held to open the gate to the cave and go to the next chapter. For this chapter we will have to solve six quick puzzles to pick up six books which we need to write a password. Finally free, but the next puzzle is not far away. Assisted in escaping the Dungeon ..and didnt skip leg day. https://shop.spreadshirt.com/KatFTWynn~Buy me a coffee! Your email address will not be published. Player 1 can now step onto the bridge. The released player will find a hall in which there are 4 of the same statues of knights infrront of colored curtains. SALT LAKE CITY If you get lucky and look to the West over the next several days, you may be able to see Jupiter and . These symbols are also indicated on the ceiling above the fountain. In the second space place the left facing curved pipe facing and rotate to connect left and up. Head right and put OH into the machine. Once player 2 has the first solution ready Player 1 can turn the valve to begin the puzzle. Soluzioni PC Steam Xbox One We Were Here - Soluzione Gilbrush Settembre 25, 2019 Condividi su: Quasi tutti gli enigmi di We Were Here verranno svolti dall'esploratore, la guida seguente si riferisce infatti soprattutto agli enigmi di esso. Once matched music will play and the wave will show up on player 2s monitor, now player 1 can press right twice and instruct player two to match the waves again this must be done a total of three times to hear the emergency SOS signal. You also have the option to opt-out of these cookies. This means a second playthrough from chapter 5 will be needed as the other player as well as an additional 2 playthroughs of chapter 10 so both players get unlock the different endings. In this room, at the base of the stairs, turn right and you will see a green lever on the wall opposite of you. Follow the pipes around until you reach the end. If you enjoy We Were Here Together, don't forget to check out the earlier entries in the series: We Were Here and We Were Here Too. Based on recipes, combine the ingredients here. Player 1 head through the now open blue gate to the turnstile and spin the crank. Both players should head down the linear path until they reach lifts. Go all the way up the stairs then around the middle and up the stairs again going right and go through the door. P1 goes into the passage to the left, and P2 closes it by pulling the red lever on the right. Player 1 can now move onto the next section of the bridge which has two small staircases. The second player should tell what candles they have on. It all begins with an emergency flare lighting up the sky and a distress call waking you from uneasy dreams. Player 1 (In the room with the posters) unlocks The Tower, Player 2 (In the room with the books) unlocks The Cathedral. Go up the right stairs and say the tile to player 2 and move back down the stairs and up the left stairs as this is a safe area. You can use this widget-maker to generate a bit of HTML that can be embedded in your website to easily allow customers to purchase this game on Steam. Player 1 can now move onto the next section of the bridge which has two small staircases. Get out the lift and follow the path on the right, cross over the lift and go to the dinosaur skull lift and press go down and exit. Down the hallway will be an open blue gate, walk through it, and down a set of stairs. 12.4k Likes, 494 Comments - President Joe Biden (@potus) on Instagram: "The last time we were here together, Russia was amassing its troops on Ukraine's border. Room #1 Puzzle #1 Objective: Solve the cylinder puzzle on Peasant's side, twice. Player 2 head back to where the red switch is and wait by the closed blue gate. We'll assume you're ok with this, but you can opt-out if you wish. Player 1 unlocks Grand OrdersPlayer 2 unlocks Cardinal Correction and We Were Here. This item will only be visible in searches to you, your friends, and admins. We turn off the blue lever in one room, and turn on the red in the other room. The next puzzle is timed, but it's more than enough time to finish the puzzle before death. One of you will have to stand on the plate to open the gate, while the other leaves. The red arrow on the compass points north. And three devices. In one corridor there is a knight whose lever is broken. Valve 2 (cross) is in the room to the right, which is the radio room. . The rooms of two players are connected by rails with trolleys. Head to the mine cart and pass over the cup of yellow liquid, dark red and dark green liquid and pull the lever. You can see in front of the map two levers that are responsible for the coordinates. All rights reserved. Player 2 has to move the symbol of the third tile next to the symbol on the second tile of the bridge to secure it. Player 1 exit the tunnel head left and use the turnstile. Player 2 needs to pull the lever in front of this knight. Unlocked for completing chapter 5 by Player 2 in the room with books. In the hallway, follow along the right wall, going around the corner. Use valve 2 (cross) on the antenna. First, for both rooms, look arround and collect 4 pieces of pipe. The player on the left side goes to the elevator with the mark and rises to the very top and through the roof of the elevator with the pickaxe goes to the elevator with the dinosaur skull. E1 already has a grass pin and we know that Fire beats grass so Player must place a fire pin into B3 and player 2 must connect the two pins and blue line will appear if done correctly. There will be a riddle with electric wires. You need to stop a needle in the green to turn on 3 green lights above the generator to complete this minigame. Espaol - Latinoamrica (Spanish - Latin America), https://store.steampowered.com/app/1341290/We_Were_Here_Forever/, Requires a 64-bit processor and operating system. The second player must explain where they are located. Unlocked by Player 1 in Chapter 9. Eventually we want to create the Soulstone. When you get to the next staircase leading into a new room, follow along the right wall and you will come to an open green gate with a staircase leading down behind it. I absolutely hate the Tesla reactor. 2 . If no mistakes were made and the Explorer never died, you will both earn: What r you doing?Perfect play Submerged Hallway2 guides. It all begins with an emergency flare lighting up the sky and a distress call waking you from uneasy dreams. First you need to release a friend using the lever that is next to the window. :Dhttps://www.patreon.com/KatFTWynn~Click here if you want to donate anything X3https://streamelements.com/katftwynn/tip~SOCIALS~Follow me on Twitter! OBJECTIVE 1: On the chessboard, Peasant must slay the soldiers using the knight with the blue cape using Lord's chessboard placed on the left of his room of the glass paintings. Player 2 find the knight that is now illuminated, It is the knight with the red and white flag behind it. :D After receiving the alchemical stone, one of the players gets into the cage, and the second goes through a secret passage instead, which is divided into two corridors. This category only includes cookies that ensures basic functionalities and security features of the website. Three of the usable settings will play music when lined up correctly, but the 4th one will let you hear a man calling for help, and that is the one you want. you can choose between: Mistover How to Defeat Orbis Brain (Boss 4), where in the world in chapter 7 poisons is the weird mushroom with the holes, there is no seed packet or recipe i could find. Player 2 head down the stairs, pick up the candle from on top of the small bookcase and then crouch and go through the hole. Giving PB, Place PB back into the mixer along with the yellow vial with the carrot (OX) this gives us a yellow vial with a blue carrot (AM). Yellow knight needs to spin once (to face forward) so we need . The co-ordinates to solve the next puzzle. The game is the third entry in the We Were Here series. One combines two components into one, the second disconnects one component into two, and the third is needed to connect the 3 components that are indicated below the stone in the table (OH, OT, PF). This item will only be visible to you, admins, and anyone marked as a creator. Put the crystals into the machine then move up the stairs and into the lab. Player 1 collect a globe, record player, wooden box and an egg timer these are found in random positions. Player 1 leave the lift and head down the stairs, get in the mine cart lift and press go up four times. So one of you stay on top, the other go down in the house. Go downstairs and pull the blue lever on the wall opposite of you (it should be in plain view from the stairs). Be sure that the person who doesn't get this achievement on the first playthrough starts the game and invites the other on playthrough 2 or 3 so you both get this achievement: As the Explorer, Turn left and walk to the other side of the room. Return to the vials and rotate till you can pick up the yellow chemical with the yellow plant (PA) now head back to the mixer and mix the two chemicals to get OH. ReflectionSolve the puzzles of the Head Priest. This walkthrough and any content included may not be reproduced without written permission. One lever per player. In the middle of the hall there will be a button that will rotate all knights 90 degrees. You wake up in a small house in the middle of nowhere. In the third space place the straight pipe to connect left and right. Espaol - Latinoamrica (Spanish - Latin America), https://steamcommunity.com/id/LukeAllstar, https://steamcommunity.com/id/JohnDoctorSmith, Two players first approach two elevators (, Next, the player on the right steps onto the elevator with the, The player on the right goes along the roof of the elevator further on and turns left to this elevator and takes him, The player on the left lifts the elevator with, The player on the left side goes to the elevator with the, The player in the corridors must turn the knight's lever with the, The player in the hall presses the button, The player in the corridors runs to the other side and turns the knight's lever with the. One device with two slots and the other with three. . the lab guy has a book matching all the acronyms on the blackboard to actual names, and the church guy has some scrolls labeling the names to some pictures on the potions. After solving the riddle, a cutscene sets in, in which the player who placed the shields runs out through the throne to another player in the great hall. Each of the stairs refers to a specific symbol. On the right of the room you stand in a old greenhouse. You need to sign in or create an account to do that. Once there the players must use the two levers to input the coordinates onto the map. The player on the roof must select the frequency at which a line of a different color will be displayed on the screen. Player 1 move through into the secret area just unlocked. One player will have a round plate and settings marked with colored lines on the wall. Unlocked for completing chapter 5 by the Player 1 in the room with posters. Player 1 exit the room and head right go left when you reach the plant and into the well. FB = funghiroborate (regular red mushroom) Pull the Red lever (if you don't have the secret achievement, pull it repeatedly until confetti comes out). Espaol - Latinoamrica (Spanish - Latin America), https://steamcommunity.com/sharedfiles/filedetails/?id=2261151465. One of you can collect paintings that depict strange animals. A roadmap is provided in the stages below.Follow us on twitter for the latest news and giveaways. Repeat this process again. http://ko-fi.com/Buttons/Buy/18154MNY16X4L98% of the art on my channel is done by me :DSubscribe and Win!If you enjoyed yourself, like the video! Each player start in different locations, each of which has the image of a chessboard. Step onto the second tile, which will bring up a third tile but do not step on it yet. It is only visible to you. The chemical is blurred out its PL. Watch out, if you break the line by moving the symbol aside,the bridge will lower and the player will fall on it! #10. Squares should be set so that the drawings in all three paintings coincide with the image of the same paintings in another room. PEASANT: You must direct Lord to move the knight towards the other soldiers on the board protecting the castle. Top dial is straight, the second dial is also straight and third dial is all the way left, finally press the button. It's a digital key that allows you to download We Were Here Together directly to PC from the official Platforms. Player 1 walk forward and take the blue gemstone from the door. The next knight at the window will be with a yellow curtain. Now pick up the blue and nothing fuse and take it to the coil left of the previous coil. Player 1 pick up the three liquids, remove the plants with the trowel. Now. Player 1 should wait by the diamond lift entrance on the left hand side. The last tier will need to be tightened before exiting the reservoir. Dunno the true answer, but its wrong in this diagram. There are fixed tiers between tiers with symbols, they must be reached on the stairs of the marked tier. Player 2 head along the corridor and up the stairs. We just figured out what might be the logic behind the chapter 10 first puzzle: the knights in the hall and the knights in the corridors must be placed in the same positions based on where the banners are, i.e. Player 1 Pick up the Soulstone head downstairs and place the Soulstone in the machine with the other two stones. To understand the puzzle first think of Pokemon types. Both players by this point will unlock The Curse of Castle Rock, The Curse of Castle RockObtained all We Were Here Together trophies, Minor IllusionSolve the puzzles of the Grand Alchemist. If you want the solution, it is: red/green, blue, (yellow/green), yellow, (red/blue), blue/blue. Finally free, but the next puzzle is not far away. Jupiter, the largest planet in the solar system, and Venus, one of the brightest objects in Earth's sky, will come within about half a degree of each other or roughly one full moon's width . To solve the puzzle you need to perform the following sequence of actions: After the previous knights, the next riddle will be around the other four knights along the royal throne. Valve Corporation. Complete the other puzzle by repeating this process until you have all 5. 11.4 509. They are combined. In the third space place the t-junction and rotate right twice to connect left, right and down. Valve 1 (square) is right in front and slightly to the right of player 1 as he left his bedroom. Unlocking cross-play for the first time in the history of the We Were Here Series. Pick it up. Full list of all 22 We Were Here Together achievements worth 1,000 gamerscore. We Were Here Together - 100% Achievement WalkthroughWe Were Here Together is a first-person cooperative puzzle adventure set in and around a mysterious castle in Antarctica. The device must be transferred to another player, and he, in turn, must spray them on a huge plant that stores a second stone. The painting of the man with graffiti is always by the downstairs door. This will be needed in the future. These abbreviations must be decrypted by the second player, since he has a book with decryptions. For this puzzle Player 1 and 2 have to work together using the pipes to make the correct coloured gas and direct it to the correct gas canister in Player 1s room using the pipes and rotating them. We Were Here Forever has officially launched on PlayStation 4 & 5, Xbox One & Xbox Series X|S! In player 2s room are a series of paintings of strange animals, these need to all be picked up there are 6 in total additionally a portrait of a man with graffiti should also be picked up. Make sure the red lever is pointing towards the floor before progressing. You wake up in a small house in the middle of nowhere. To understand the puzzle first think of Pokemon types, Water beats fireFire beats grass/plantGrass/plant beats electricityElectricity beats water. Player 2 has to move the symbol of the third tile next to the symbol on the second tile of the bridge to secure it. All these books have a big letter on the front, so you can find them maybe a litte bit easier. The player on the bridge must go to the left to the part with the Universe and stand there until the player in the cave rebuilds the bridge. Valve 2 (cross) is in the room to the right, which is the radio room. Mix a yellow fish head plant and a yellow liquid cup pull the lever to get dark red liquid. When you stand in front of the big map, think of the radio messages you hear the whole time in the house. DETAILS REVIEWS MORE Head back to the rack rotate it to refresh its contents and pick up another blue bottle with the blue plant (DL). Complete the puzzle by repeating this process until you have connected all ten pins. You have to go on elevator when it goes up. Player two lights the candles to match player 1s room, a draw will open underneath with a book. PA = pristaxiofilexorate (yellow fruits) Turn right and walk to the end of this hallway, passing underneath another open blue gate on the way. We Were Here Too - Puzzle Solutions A straightforward guide to solving the puzzles of We Were Here Too with images. Turn left, walk across the . About a year ago, indie developer Total Mayhem Games released free-to-play puzzle game We Were Here. Please see the. If you believe your item has been removed by mistake, please contact, This item is incompatible with We Were Here Too. Player 2 head to the diamond lift on the right hand side get in the lift go up one level. It takes around 6-8 hours to unlock all of the achievements on Xbox One. I am beyond frustrated right now and so is he. In one room with a reservoir there are three taps with fluids of three colors: green, orange and purple. Move the Black Pawn (front row of pieces) that is 5th from the left two spaces forward. Pick up the two vials PO and FA. Pick up the two yellow fish like plant we planted earlier and next to them plant the blue plant with mushroom tentacles and also plant the purple squid plant which to grow we have to use the purple fluorescent liquid so use that. Find anything you think is wrong with this walkthrough? Discuss this walkthrough in its Walkthrough Thread. Both players together must create a third stone. Get into the pickaxe lift and press go up once. Holding the lever you make the slider, which is located in the lower left corner of the map, move. In the garage head to the door and open it. Now we have to create a poison to kill the overgrown Venus flytrap plant. After receiving the alchemical stone, one of the players gets into the cage, and the second goes through a secret passage instead, which is divided into two corridors. Valve Corporation. Player 1 leave the lift and head down the stairs, get in the mine cart lift and press go up four times. Two players are trapped inside an abandoned castle, with Player One confined to a small secluded part of the castle as Player Two roams the halls trying to find Player One. The special thing about it is, that they are paired on both sides and their feature is that lifting one elevator on the left side, you lower the other on the right side. Based on recipes, combine the ingredients here. The player on the street should pull the lever with the number 7 on both tanks. In both hallways knights stand in front of colored curtains. . This item will only be visible in searches to you, your friends, and admins. How can I find the best prices for We Were Here Together CD keys? Assisted in escaping the Submerged Hallway ..and became a qualified plumber. In terms of visuals, there's a massive improvement over the first two titles in the series. To keep it simple, lets call both players P1 and P2. 1:44. Up and Down are responsible for the height of the wave. Second space curved pipe facing left connecting left and down. Player two should walk around the stairs to find the knight that is newly illuminated if it has a yellow banner behind it then pull the lever and player 1 will return to the button and press it once. Is there a damn bug that is going around so you CANT finish this puzzle or something?

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we were here together soluzione